[http://www.cokeandcode.com/info/tut2d.html Space Invaders 101] An Accelerated Java 2D Tutorial. Created by Kevin Glass Probably the best place to start out if you are new to game programming. [http://zetcode.com/tutorials/javagamestutorial/ Java 2D games tutorial] that for example implements a pacman like game. [http://www.javacooperation.gmxhome.de/TutorialStartEng.html Java Game Dev tutorial] Bit old and incomplete, but explains some concepts. [http://javaboutique.internet.com/tutorials/Java_Game_Programming/ Java Game Dev tutorial] Similar to the previous tutorial. [http://forum.codecall.net/java-tutorials/15969-double-buffering-movement-collision-detection.html Double buffering, movement, and collision detection.] ===Framework specific=== [http://fabiensanglard.net/Prototyp/index.php Shoot 'Em Up] using LWJGL [http://www.cokeandcode.com/node/315 Asteroids - 3D Rendering in Java] using LWJGL ===Content generation=== [http://www.angryoctopus.co.nz/?page_id=9 Content Generation for Programmers] by AngryOctopus
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